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Ultimate ASI Loader is the primary tool used by the game's modding community to allow players to load mods into the game. Show
Included with . Installation
Note: Rename the included FusionFixFixes various gameplay and visual issues, includes an accurate, adjustable frame rate limiter, and restores and improves broken shaders which were lost or broken as a result of porting from consoles to PC Includes . Supports both the Complete Edition and retail versions 1.0.7.0 and 1.0.8.0. Shader fixes and improvements performed utilizing Shader Fixes. Installation
Game dataIn-game general settings. Configuration file(s) locationConfiguration files are encrypted. See for an alternative. Save game data locationIf a Complete Edition save is not detected, Rockstar Games Launcher offers to search for retail (Games For Windows - LIVE) saves and import them. On retail patches, `dxvk.conf`0 must also be backed up; the save data is bound to the Games for Windows - LIVE profile. See to convert Complete Edition saves to retail-compatible saves. Save game cloud syncingSystem Native Notes OneDrive Requires enabling backup of the Documents folder in OneDrive on all computers. Uses Rockstar Games Launcher cloud saves for the Complete Edition. Rockstar Games' cloud saves can be disabled while playing the game in Online Mode using the overlay's menu. VideoIn-game video settings. InputIn-game key map settings. In-game keyboard/mouse settings. In-game gamepad settings. Mouse deadzoneThe game has a non-toggleable mouse deadzone that makes it really hard to aim at low DPI values. Use DirectInput controller supportRun the game with `dxvk.conf`1 Enable support in in-game options
Right trigger does not work when using Steam InputBind Soft Pull Action to Right Trigger
AudioIn-game audio settings. Audio feature State Notes Separate volume controls Music and SFX. Surround sound Up to 5.0 output. Subtitles Closed captions Mute on focus lost Royalty free audio Command line arguments responsible for the in-game audio:
LocalizationsLanguage UI Audio Sub Notes English Czech Fan translation, download. French German Hungarian Fan translation, download. Italian Japanese Only the main game is translated, user must change game language to access DLC content. See to enforce different language without having to change Rockstar Games Launcher or Steam language. Polish Fan translation, download. Download this for the Complete Edition. Brazilian Portuguese Fan translation, download. Download this for the Complete Edition. Russian Official localization by «1C-Softclub» included in the Complete Edition. Download this for retail versions. Spanish Turkish Fan translation, download. NetworkHappinessMP does not support any mods or improvements which require , meaning is incompatible with it. Multiplayer typesConnection typesPortsProtocol Port(s) and/or port range(s) TCP GFWL: 3074 UDP GFWL: 3074, 88; IV:MP: 8888 This game supports Universal Plug and Play (UPnP) for automatic port configuration. UPnP is used on the Games for Windows - LIVE version. VR supportIssues unresolvedCommunity-maintained issue database A framerate higher than 60 FPS can result in timing issues, including, but not limited to:
Note: Does not completely fix timing-related issues. to 60 FPS. Note: has an in-game FPS toggle, configurable in the in-game Graphics section of Settings. Issues fixedGame language does not follow the Rockstar Games Launcher/Steam settingsApply Language Loader Requires .
No bullet spread/recoilUse Note: Requires 1.0.7.0, 1.0.8.0, or the Complete Edition. The option is enabled by default, but can be toggled off by changing RecoilFix to 0 in `d3d9.maxFrameLatency = 1`0. Unable to play in offline mode with the game's Steam versionThis solution will enable offline mode with local game saves. Run the game from the Rockstar Games Launcher
VRAM amount is wrongly detectedThe game can wrongly detect the amount of VRAM available, showing only 512 MB instead. Claimed to be fixed on 1.0.8.0, but may still happen on certain system configurations such as laptops with dual GPU configurations, when using wrappers like . Use `d3d9.maxFrameLatency = 1`3 command line argument and replace `d3d9.maxFrameLatency = 1`4 by the wanted amount of VRAM in MB Notes Using any value above `d3d9.maxFrameLatency = 1`5 on latest Complete Edition version is not recommended as it seems to cause texture popping all throughout the map.[dubious – discuss]Use ExtendVidMem Works on the Complete Edition.
Notes Rename the ASI loader's variant of Absent from the Complete Edition, where GFWL and SecuROM were removed from the game. Install the latest Games for Windows - LIVE in case of old versions on Windows 8 or later. Fatal error: WTV270See SecuLauncher: failed to start application. [2000] errorInstall Visual C++ Redistributable 2005 SP1 and Remove any from `d3d9.presentInterval = 1`0 All civilian cars are taxis (taxi bug)Example of a game affected by the "taxi bug". During gameplay with mods, civilian cars can be entirely replaced with taxis. Use RIL.Budgeted
Note: Requires . already includes this mod, edit the value in `d3d9.maxFrameLatency = 1`0 instead. If using IV Tweaker on retail patches, edit the value in `d3d9.presentInterval = 1`7 instead. The value given for `d3d9.presentInterval = 1`8 should be the size of `d3d9.presentInterval = 1`9 in bytes (i.e. the 120,000,000 bytes shown in the above instructions is 114.44 MB) plus the combined size in bytes of all vehicle model and texture mods in use. Increase this value if the bug re-occurs. Decrease it if cars stop having engine sounds. Use Simple Traffic Loader Note: Requires and any retail version. Rather than being a direct solution, it's a workaround that completely changes how traffic is handled. Allows to limit selected cars to specific in-game regions. Attempting to limit modded cars to specific in-game regions can result in the game world failing to render. Film grain noise texture size depends on water quality settingExample of film grain effect issue, using `d3d9.numBackBuffers = 3`0 and `d3d9.numBackBuffers = 3`1 Water Quality settings, respectively. In "The Lost and the Damned" (TLAD) expansion pack, the size of the noise texture used for the film grain effect is tied to the Water Quality setting and game resolution. This results in the film grain effect being virtually-invisible at the highest settings. Use FusionFix Miscellaneous fixesVarious Fixes, as the mod's name suggests, provides a variety of miscellaneous fixes, such as broken transparencies on various objects and textures, texture and model flickering, missing or incorrect textures (i.e. using beta textures instead of finalized textures as used on console releases), broken LODs, and so on. The mod also adds textures and assets from various versions of the game where it makes a noticeable visual improvement. Other informationAPITechnical specs Supported Notes Direct3D 9.0c Shader Model support 3 Executable 32-bit 64-bit Notes Windows MiddlewareMiddleware Notes Physics Bullet, Euphoria Audio DirectSound Interface Adobe Flash Cutscenes Bink Video 1.9r Used for in-game television. Launch optionsIt is possible to alter the way the game runs by using command line arguments. Parameter Description -help Lists the available commands. -adapter Uses the specified screen adapter. -autoconfig Automatically adjusts the graphics settings depending on computer specifications. -availablevidmem Sets the amount of available physical video memory. -benchmark Launches the game in Benchmark mode and then quits it. -detailquality Sets the game's detail distance (0-99). -disableimposters Turns off imposter rendering for vehicles. -forcehighqualitymirrors Enables 64-bit mirrors.[dubious – discuss] -forcer2vb Forces rendering to Vertex Buffer. -frameLimit Limits the FPS to the refresh rate of the monitor being used. -framelockinwindow Forces framelock to work even in a window. -fullscreen Forces fullscreen mode. -fullspecaudio Forces high-end CPU audio footprint. -gpucount Allows to manually set the GPU count if query fails. -height Sets the vertical resolution. -managed Uses D3D runtime managed resources. -memrestrict Restricts the amount of available memory the game can use. -minspecaudio Forces low-end CPU audio footprint. -no_3GB Disables 3GB memory support on 32-bit OSes which have been set to allow games and applications to use that much memory. -noBlockOnLostFocus Prevents the game from blocking window updates during focus loss. -noprecache Disables precaching of resources. -nomemrestrict Disables memory restrictions. -nominimize Disables the ability to restore the game from minimize and altering resolutions (reduces system memory footprint). -norestrictions Disables restrictions on graphics settings. -noswapdelay Disables sleep delay before Present (disables the hard present stalls fix). -notimefix Disables Time Fix. -novblank Disables vertical blanking for V-Sync. -percentvidmem Percentage of video memory to be made available for the game. -refreshrate Sets the refresh rate (values set must be supported by the monitor used). -reserve Sets the amount of memory to be used by other programs. -reservedApp Sets the amount of memory to be left available within application space. -renderquality Adjusts anisotropic filtering (0-4). -safemode Sets the game's graphics to the lowest setting possible. -shadowdensity Adjusts night shadows (0-16). -shadowquality Sets the shadow quality (0-4). -stereo Enables stereo audio support. -texturequality Sets the game's texture quality (0-2). -unmanaged Uses application managed resources. -usedirectinput Allows DirectInput support alongside XInput support. -viewdistance Sets the game's view distance (0-99). -windowed Forces windowed mode. -width Sets the horizontal resolution. Custom musicThe game allows users to play their own music on a custom radio station: Independence FM. Instructions
Notes: The minimum amount of tracks in the folder for the station to work is 3. iTunes must be installed for M4A support. Supported formats are M4A, MP3 and WMA. Other formats and extensions are not detected. Use shortcuts to audio files/folders to improve performance and save disk space. Supports high-resolution audio files. Up to 96 kHz/24 bit. Supports Surround audio files. Up to 6 channels. Monaural audio files are not supported. Restore removed musicOver 50 radio station tracks were removed from the game in April 2018 due to expired licenses. Restores the original PC pause menu music for The Ballad of Gay Tony. Install music 'downgrader'
GTASnPGives an incomplete checklist of objectives to reach 100% based on your save. OpenIVUsed to install mods that are packaged in .oiv format. Required for mods which expect the user to package their contents into a format usable by the game. TrainersTrainers are usually used for fun, but can also add extra features, such as improved FOV settings over . Liberty's Legacy TrainerCompatible with Complete Edition and retail versions 1.0.7.0 and 1.0.8.0. aru's Script Hook (additionally, Compatibility Patch for CE if you're using Complete Edition) and are required. Modifications
Important things to considerDue to the nature of modding the game, here are some important things to consider before engaging in general (e.g. non-essential) mod installation: It is strongly recommended to backup any files these mods may replace. may be required for some mods. Such mods do not depend on a specific version unless stated otherwise. Installing mods that replace files can follow a different procedure which don't require replacing files if you have . For example, `d3d9.numBackBuffers = 3`6 can include all non-img files in their respective folder structure, while all the .img files can be separately batched into one (or three if they affect EFLC too) .img file with OpenIV in a separate folder. Improved Animations PackRequires . Fixes many issues with gun animations, like the firing delay on the assault rifles. Ammo depletes much faster on weapons, such as Micro SMG. Console VisualsRestores additional console-only visual effects and content. is required. System requirementsWindows Minimum Recommended Operating system (OS) XP SP3 Vista SP2, 7 SP1 Processor (CPU) Intel Core 2 Duo 1.8 GHz AMD Athlon X2 64 2.4 GHz System memory (RAM) 1.5 GB Hard disk drive (HDD) 22 GB Video card (GPU) ATI Radeon X1900 Nvidia GeForce 7900 256 MB of VRAM DirectX 9.0c compatible Notes
References
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